STUDIO · EST. ANONYMOUSLY

Indie Games, Industrial Software & Web Projects.

A passion project with no fixed timeline — one person or several, each owning their own stream. Four disciplines. Built in-house, self-published, owned outright. It might all ship. It might not.

FOCUSINDIE / IND·SW / WEB
STATUSPASSION PROJECT
VOICEANONYMOUS

// passion project. // no brand noise. // ships when it ships.

LIVE NOW whatsoniom.im Community platform for the Isle of Man. Events, TT coverage, local culture. Live and still improving.

[ 01 · DISCIPLINES ]

Four streams. One signal.

Each discipline is self-contained. None depend on the others to ship.

IN PROGRESS

GAME DEVELOPMENT

Four titles in the pipeline — clicker, RTS, trading sim, and retro FPS. Self-published on Steam and mobile when ready.

IN DEVELOPMENT

YOUTUBE

Mythology, technology, and craft — no commentary, no face cam.

IN DEVELOPMENT

INDUSTRIAL SOFTWARE

The GC project — demand response and grid management platform for utility operators. Real-time load monitoring, event dispatch, and operator tooling for peak demand.

IN PROGRESS

WEB

Community platforms and interactive tools, built and hosted independently.

[ 03 · IN DEVELOPMENT ]

What's being built.

High-level plans. No dates. No promises.

GAME DEV · PIPELINE — 4 TITLES IN PROGRESS
CLICKER
Idle mechanics with actual strategic depth underneath. Numbers that earn their meaning.
RTS
Grand-scale real-time strategy. Asymmetric factions, map control, macro decisions that matter.
TRADING SIM
Economy-first. Trade routes, market dynamics, merchant mechanics. Patience rewarded.
RETRO FPS
Old school. No ADS. Movement, aim, and gunfeel that knows exactly what it is.
INDUSTRIAL · GC PROJECT ACTIVE
Demand response and grid management platform for utility operators. Real-time load monitoring, automated event dispatch, and operator tooling built to handle peak demand at scale.
Production infrastructure. Not a demo. Not open source.